Page 1 of 1

Map Editor?

Posted: Sat Jun 22, 2013 3:40 pm
by SCP-049
When I was looking in the source code of SCP CB I found this file called Map Editor. I opend it up and looked like the map system. Can someone tell me how to use it or what it is for?

Re: Map Editor?

Posted: Sat Jun 22, 2013 3:47 pm
by hug0905
back in the dev topic #2 thread, it was originally called a "level creator" for the game, we don't know how to use it yet, maybe when regalis sees this, he'll explain it.

Re: Map Editor?

Posted: Mon Jun 24, 2013 8:13 pm
by LukeDude759
Interesting. I'd like to try creating my own levels depending on how easy it is to use. It would be a good way to give more of a challenge to people if we can upload these user-created levels to some kind of repository. The levels could have a difficulty rating based on people's votes. I could probably think of a lot of possibilities if we had this as an actual feature of the game.

Re: Map Editor?

Posted: Wed Jun 26, 2013 10:43 am
by Regalis
It's still a work in progress, so you can't really use it yet even if you compile the code. It's partially functional though - you can create a map - it's just that it doesn't have a save function and the actual game doesn't have any way to load user-made maps yet. The user interface is also pretty awful at the moment.

And btw, you unfortunately can't create your own rooms with it if that's what any of you were thinking, it's just for assembling a map layout from the existing rooms and choosing which scripted events are placed in which room. You can also set a probability for an event to appear in a room (like a 50% chance for 173 to pop up in an airlock room) to make the map a bit more unpredictable.

Re: Map Editor?

Posted: Wed Jun 26, 2013 1:33 pm
by Lotims
I would love to be able to create my own maps. I am sure that would be a very great way to generate more plays for users as well.

Re: Map Editor?

Posted: Fri Jun 28, 2013 5:14 pm
by LukeDude759
Regalis wrote:It's still a work in progress, so you can't really use it yet even if you compile the code. It's partially functional though - you can create a map - it's just that it doesn't have a save function and the actual game doesn't have any way to load user-made maps yet. The user interface is also pretty awful at the moment.

And btw, you unfortunately can't create your own rooms with it if that's what any of you were thinking, it's just for assembling a map layout from the existing rooms and choosing which scripted events are placed in which room. You can also set a probability for an event to appear in a room (like a 50% chance for 173 to pop up in an airlock room) to make the map a bit more unpredictable.
Well, I'd love to see how it turns out once it's finished! I hope people don't do stuff like Amnesia custom stories and be like "JUMPSCARES EVERYWHERE"

Other than that, it would be pretty cool.

Re: Map Editor?

Posted: Sun Jun 30, 2013 2:16 pm
by DeathTo096
Yeah, it would be interesting to have a Map editor and edit the main and room and the server room :096:

Re: Map Editor?

Posted: Mon Jul 01, 2013 2:41 am
by LukeDude759
DeathTo096 wrote:Yeah, it would be interesting to have a Map editor and edit the main and room and the server room :096:
Judging by your username, I assume you'd want to get rid of 096 entirely?