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Great tutorial for BlitzMax

Posted: Sun Nov 18, 2012 10:11 am
by CostaRic
For those who dont know, the actual engine from the game we worked on is called BlitzMax, you can download a Demo, or buy it in the website.

EDIT#1:

For further details check the link below:

http://www.youtube.com/watch?v=qh7jG7eq ... ature=plcp

Guys! the guy from this tutorial actually reply'd me on my facebook account, here is what he said:

Hey,


Just checked out your game pretty cool. Neat to see it's using blitz3d as well. Tad dated but still incredibly usable! Are you guys moving your engine over to blitzmax?

As for the me sounding tired. Yeah spending 6-12 hours coding nonstop is pretty tiresome after awhile. Probably have to start doing everything on the weekends.


I may if you don't mind. Actually do a let's play of your game on my other channel if you don't mind.

http://youtube.com/raven67854

Thanks,

BTG

Re: Great tutorial for BlitzMax

Posted: Sun Nov 18, 2012 5:14 pm
by Regalis
Actually it's been Blitz3D since v0.2.

Re: Great tutorial for BlitzMax

Posted: Sun Nov 18, 2012 5:24 pm
by FoxMccloud64
Regalis wrote:Actually it's been Blitz3D since v0.2.

I think he's talking about his game

Re: Great tutorial for BlitzMax

Posted: Sun Nov 18, 2012 11:51 pm
by CostaRic
Regalis wrote:Actually it's been Blitz3D since v0.2.
At least it helps intruduct necomers to the basics of programming. Then maybe later today I will search for a Blitz3d tutorial...and download it, I am done for today, gonna work on models and the new concept i have been promising, is there any SCP-173 model on this forum I could use as a base?

Oh also for those who wanna know how to model, there is this really good tut video about modeling in Blender(great free 3d modeling/gaming/programing engine).
FoxMccloud64 wrote:
Regalis wrote:Actually it's been Blitz3D since v0.2.

I think he's talking about his game
I wasn't aware that I was doing a game? When did that happened? Was I sleepwalking again and started programming out of nowhere?

Mod Edit: Double post yet AGAIN.

Re: Great tutorial for BlitzMax

Posted: Sun Nov 18, 2012 11:56 pm
by FoxMccloud64
You said "From the game WE work is called BlitzMax

Re: Great tutorial for BlitzMax

Posted: Mon Nov 19, 2012 1:12 am
by CostaRic
FoxMccloud64 wrote:You said "From the game WE work is called BlitzMax
Sry for getting mis-informed, I already corrected that in replay. Now it is in past tense, worked*.

Re: Great tutorial for BlitzMax

Posted: Mon Nov 19, 2012 12:39 pm
by spartan322
CostaRic wrote:
FoxMccloud64 wrote:You said "From the game WE work is called BlitzMax
Sry for getting mis-informed, I already corrected that in replay. Now it is in past tense, worked*.
I think that he means that only Regalis is working on the game, not us.

Re: Great tutorial for BlitzMax

Posted: Mon Nov 19, 2012 4:54 pm
by FoxMccloud64
Now he fixed it, no worries :3

Re: Great tutorial for BlitzMax

Posted: Mon Nov 19, 2012 8:42 pm
by CostaRic
spartan322 wrote:
CostaRic wrote:
FoxMccloud64 wrote:You said "From the game WE work is called BlitzMax
Sry for getting mis-informed, I already corrected that in replay. Now it is in past tense, worked*.
I think that he means that only Regalis is working on the game, not us.
Work as real work, yes Only Regalis is working on it and a few others I won't mention because I don't know if they'd like to.

As for contribution ALL the community contributes, either being a small or big job.

Re: Great tutorial for BlitzMax

Posted: Mon Nov 19, 2012 8:46 pm
by spartan322
CostaRic wrote:
spartan322 wrote: I think that he means that only Regalis is working on the game, not us.
Work as real work, yes Only Regalis is working on it and a few others I won't mention because I don't know if they'd like to.

As for contribution ALL the community contributes, either being a small or big job.
Giving ideas is not exactly working on the game.
Not saying giving ideas is bad, because thats pretty much the only thing I do.