Page 1 of 1
[Idea] 939 in Mainteance Tunnels
Posted: Sun Sep 28, 2014 6:15 pm
by HGMgames
Would have been nice if one of the four 939's appeared in the tunnels. It would be a lot scarier than appearing there

or

.
Re: [Idea] 939 in Mainteance Tunnels
Posted: Sun Sep 28, 2014 6:25 pm
by Feguelion
Wouldn't it be too hard to get chased by both a 939 specimen and 106?

Re: [Idea] 939 in Mainteance Tunnels
Posted: Sun Sep 28, 2014 6:37 pm
by HGMgames
106 will be disabled, and 939 will not appear immediately. You will hear "his" voice, later he would be spawned.
Re: [Idea] 939 in Mainteance Tunnels
Posted: Mon Sep 29, 2014 12:33 am
by Orion
Personally, I'd be wondering how the hell any 939 specimen would be capable of reaching the tunnels since they've already proven incapable of chasing players past the elevators.
Not only this, but SCP-106 feels like he belongs in the Maintainence Tunnels to begin with, it is his signature location in the game.
Then again, it would be nice to see 939 appear in other places... I mean, 049 doesn't seem to have a problem with randomly appearing behind any closed door anymore.
Re: [Idea] 939 in Mainteance Tunnels
Posted: Mon Sep 29, 2014 5:52 am
by legendaryweredragon
I agree that 939 should be in other parts of the game but the maintenance tunnels might not be the right place for them. I just now had an idea for a place in the game where you can see an instance of 939 attacking 096. Also, if 939 is chasing you when you escape through the elevator, then it should follow you out about a minute later. 939 should be able to go through doors but with a lot of difficulty since they are blind.
Also, SCP-939-101 should make an appearance. She is locked up in a storage room and will give you some useful information if you find her, although will kill you if you get close enough for her to bite you (she can't chase you since she has been dismembered)
Re: [Idea] 939 in Mainteance Tunnels
Posted: Sat Oct 04, 2014 8:17 am
by HGMgames
What ''useful information''? Codes?
Re: [Idea] 939 in Mainteance Tunnels
Posted: Fri Oct 24, 2014 5:18 pm
by TheHoongs
That would make the game pretty hardcore then. You know, you don't even know how to get out and you are dealing with 939. Anyone who survives that would be announced as God
Re: [Idea] 939 in Mainteance Tunnels
Posted: Fri Oct 24, 2014 5:23 pm
by Abincyprus
TheHoongs wrote:That would make the game pretty hardcore then. You know, you don't even know how to get out and you are dealing with 939. Anyone who survives that would be announced as God
^ Navigating tunnels is already hard for me because of 106.
Re: [Idea] 939 in Mainteance Tunnels
Posted: Fri Oct 24, 2014 11:29 pm
by Nehpys
939 in the Maintenance tunnels would be too much. It really doesn't matter if 106 is disabled, the Maintenance Tunnels are small enough to AVOID 106 himself. I personally do not agree with this idea.