Page 1 of 1
XBox 360 Controller Support ?
Posted: Thu Jan 03, 2013 12:09 pm
by buttershy
By chance, I came across a Lib for there to have the support of the Xbox 360 Controller.
I want just add joypad in SCP:CB.
For control, i have on idea :
blink : A
Open / Use : B
Inventory : Y
Sprint : RT or RL
Pause Menu : Start
Quick save : Back
Crouch : RB or LB
------------------------------
The lib is :
http://www.blitzbasic.com/codearcs/code ... ?code=2095 for Blitz 3d.
Re: XBox 360 Controller Support ?
Posted: Thu Jan 03, 2013 2:05 pm
by WhiteAce
I don't really have any good ideas but I must say this sounds like a good idea as I own an X360 Controller that plugs right into the computer.
Re: XBox 360 Controller Support ?
Posted: Thu Jan 03, 2013 3:05 pm
by Oskar-PL
I use my xbox 360 controller. Just be able to use it in USB like mine, then use xpadder. It works and I'm using it in SCP. And hey, i use same button's for my controller!
Re: XBox 360 Controller Support ?
Posted: Thu Jan 03, 2013 9:16 pm
by mrpeanut188
buttershy wrote:
blink : A
Open / Use : B
Inventory : Y
Sprint : RT or RL
Pause Menu : Start
Quick save : Back
Crouch : RB or LB
Code: Select all
Blink : A
Open / Use : X
Inventory : Y
Sprint : LS (Left-stick)
Pause Menu : Start
Quick save : Back
Crouch : B
^ For CoD players, that might help.
Oskar-PL wrote:I use my xbox 360 controller. Just be able to use it in USB like mine, then use xpadder. It works and I'm using it in SCP. And hey, i use same button's for my controller!
It's all about Joy2Key, not Xpadder.
Re: XBox 360 Controller Support ?
Posted: Fri Jan 04, 2013 12:02 am
by buttershy
I want just a NATIVE support, no software !
Re: XBox 360 Controller Support ?
Posted: Fri Jan 04, 2013 12:52 am
by Destructoid
Why native support? Ask a coder in the modding section and maybe regalis could add the code.