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1.1.5 Elevator glitch
Posted: Fri Jun 12, 2015 7:21 pm
by LORD DEATH
So I saved my game while I was in the elevator going up from SCP 935 and when I loaded the save (the elevator door was closed and was already moving when I saved) the elevator and 939 zone were both void. All I could see was the lighting effects and both SCP 939 instances facing vertically in the void. They weren't moving. I could also stare into the void but the room collision meshes were still there. I couldn't see the collision mesh for the 939 zone though. Only for the elevator and every other room.
Re: 1.1.5 Elevator glitch
Posted: Sat Jun 20, 2015 4:46 pm
by Hubbawubba64
LORD DEATH wrote:So I saved my game while I was in the elevator going up from SCP 935 and when I loaded the save (the elevator door was closed and was already moving when I saved) the elevator and 939 zone were both void. All I could see was the lighting effects and both SCP 939 instances facing vertically in the void. They weren't moving. I could also stare into the void but the room collision meshes were still there. I couldn't see the collision mesh for the 939 zone though. Only for the elevator and every other room.
Reloading usually fixes this if I'm not mistaken.
Re: 1.1.5 Elevator glitch
Posted: Mon Jun 22, 2015 1:38 am
by LORD DEATH
It didn't work :I
Re: 1.1.5 Elevator glitch
Posted: Mon Jun 22, 2015 1:42 am
by Nehpys
LORD DEATH wrote:It didn't work :I
What were you doing in the elevator? If you were walking against a wall, you usually fall through the map. Or, it was probably a bad seed.
Re: 1.1.5 Elevator glitch
Posted: Mon Jun 22, 2015 8:53 pm
by LORD DEATH
Not sure.... I might test this in other elevators on the same seed and then change it to see if that's the problem.