A Terraria server, maybe?
Posted: Mon Dec 17, 2012 2:26 am
I was thinking of maybe having a SCP: CB forums terraria server. (Terraria is way more easy to make servers with than Minecraft) There could be some kind of class-based system (Archer, knight, wizard, dwarf, soldier, builder, alchemist, miner, engineer...I forgot what else.)
Of course, classes would be restricted to certain weapons (If the starting weapon is expensive, the class is allowed to use something else until the money is earned.). But he can do most tasks as well (Mining, helping building...)
- Archer:
Obviously, restricted to bows and arrows, crossbows later. Shortword just in case.
- Knight:
Once again, restricted to swords, flails, spears and others.
- Wizard:
Restricted to magic books, wands, and everything magic related. Can use a sword for starting. Can also use sword for emergencies
-Dwarf:
Uses basic explosives for combat, bombs only for arenas and areas that can't blow up. Can use brute force combat items too. (flails, swords.), can use swords for starting.
-Soldier:
Uses bullet-based items (guns and machineguns), has less priority on health statues. Can use swords for emergencies and for starting.
-Builder:
Focuses on building mostly (arenas included), gets his materials from other people and from himself. Can use swords and bows. He must get wood and plant saplings often.
-Alchemist:
Gets plants and glass for making into potions later. Can use swords and bows.
-Miner:
Does the long-term mining trips, if group is on a cave trip, he must go with them and be protected while he mines important materials.
-Engineer:
Solves practical problems, builds traps, before he can make traps he can act the same way as the builder.
Obviously, on the first day everyone can do the role of any class, but after the first day they must start getting their respective weapons and doing their respective tasks.
Everyone can go to any activity, builders can do boss fights, miners can go to space to hunt for feathers, etc etc. That is so that builders and other classes don't get bored.
Cooperation is a must. If someone needs help it must be given, if someone doesn't have health potions for boss battles the group must give him some.
Now, if anyone agrees with this idea, we need someone to host the server, must have a computer good enough to be able to accomodate the quantity of people in the group.
So yeah, how about we start one?
Of course, classes would be restricted to certain weapons (If the starting weapon is expensive, the class is allowed to use something else until the money is earned.). But he can do most tasks as well (Mining, helping building...)
- Archer:
Obviously, restricted to bows and arrows, crossbows later. Shortword just in case.
- Knight:
Once again, restricted to swords, flails, spears and others.
- Wizard:
Restricted to magic books, wands, and everything magic related. Can use a sword for starting. Can also use sword for emergencies
-Dwarf:
Uses basic explosives for combat, bombs only for arenas and areas that can't blow up. Can use brute force combat items too. (flails, swords.), can use swords for starting.
-Soldier:
Uses bullet-based items (guns and machineguns), has less priority on health statues. Can use swords for emergencies and for starting.
-Builder:
Focuses on building mostly (arenas included), gets his materials from other people and from himself. Can use swords and bows. He must get wood and plant saplings often.
-Alchemist:
Gets plants and glass for making into potions later. Can use swords and bows.
-Miner:
Does the long-term mining trips, if group is on a cave trip, he must go with them and be protected while he mines important materials.
-Engineer:
Solves practical problems, builds traps, before he can make traps he can act the same way as the builder.
Obviously, on the first day everyone can do the role of any class, but after the first day they must start getting their respective weapons and doing their respective tasks.
Everyone can go to any activity, builders can do boss fights, miners can go to space to hunt for feathers, etc etc. That is so that builders and other classes don't get bored.
Cooperation is a must. If someone needs help it must be given, if someone doesn't have health potions for boss battles the group must give him some.
Now, if anyone agrees with this idea, we need someone to host the server, must have a computer good enough to be able to accomodate the quantity of people in the group.
So yeah, how about we start one?