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[WIP] How to make a SCP-087-B Mod

Posted: Fri Jul 04, 2014 5:50 am
by hug0905
Tools you will need to created a mod:
RECOMMENDED:
Spoiler
SCP-087-B (Of course)
A Paint Tool (I like to use MS Paint but you can use GIMP or something else also)
A Sound Effect (Any, even copyrighted sound effects)
Audacity (Recommended as you may need to edit the sounds abit)
OPTIONAL
Spoiler
Blitz3D (if you want to code something for your mod)
3D World Studio (if you want to create a Map for your mod)
Juanjpro's Options Mod (If you want to improve or screw around with SCP-087-B)
MORE COMING SOON

Re: [WIP] How to make a SCP-087-B Mod

Posted: Fri Jul 04, 2014 1:47 pm
by juanjp600
hug0905 wrote:Options Mod by Juanjpro (As it has neat configuration sutible for a 087-B Mod, though this is optional as well)
You shouldn't create mods out of mods...

And Blitz3D is an important tool for modding, otherwise there's not much you can do to the game.

Re: [WIP] How to make a SCP-087-B Mod

Posted: Fri Jul 04, 2014 7:03 pm
by That Same Anon
juanjpro wrote: And Blitz3D is an important tool for modding, otherwise there's not much you can do to the game.
He probably put it as optional because of the whole "resource changing" thing that's more dominant in 087-B than coding mods.

Re: [WIP] How to make a SCP-087-B Mod

Posted: Sat Jul 05, 2014 3:30 am
by MonocleBios
hug0905 wrote: A Sound Effect (Any, even copyrighted sound effects)
Why would you recommend that people infringe on copyright law?
That Same Anon wrote: He probably put it as optional because of the whole "resource changing" thing that's more dominant in 087-B than coding mods.
'Resource mods' aren't 087 specific, they're dominant for a decent portion of games due to the lack of work required to make one.

Re: [WIP] How to make a SCP-087-B Mod

Posted: Sat Jul 05, 2014 5:50 am
by hug0905
MonocleBios wrote:
hug0905 wrote: A Sound Effect (Any, even copyrighted sound effects)
Why would you recommend that people infringe on copyright law?
PFFFFFFF frick the copyright law, everyone uses copyrighted crap.

Re: [WIP] How to make a SCP-087-B Mod

Posted: Sat Jul 05, 2014 6:31 am
by MonocleBios
hug0905 wrote:PFFFFFFF frick the copyright law, everyone uses copyrighted crap.
People use that reasoning for a multitude of illegal activity, doesn't make it justified.

Re: [WIP] How to make a SCP-087-B Mod

Posted: Thu Jul 17, 2014 3:42 am
by That Same Anon
MonocleBios wrote:
That Same Anon wrote: He probably put it as optional because of the whole "resource changing" thing that's more dominant in 087-B than coding mods.
'Resource mods' aren't 087 specific, they're dominant for a decent portion of games due to the lack of work required to make one.
I never said that, I said they're simply more dominant in 087-B and CB due to how easy it is to ACCESS the texture files. Meanwhile in Half-Life 2..