Re: Want to learn to make SCP games?

#41
C-C-C-COMBO POST!

Omniary wrote:Perhaps SCP-087, Exploration IV; the one that was redacted. I know 087 has a game already, but one with an actual story and room for improvisation would be interesting.
Yep, I was actually going to have a "bitter-sweet" ending where a Chaos Insurgency member who was dispatched to 087 (It's away from the main facility.) during the breach, his job to get 087. He would let the player go if the player could lure him up near the surface.
Omniary wrote: Edit: Didn't notice the idea of doing an SCP that's already been made into a game was so outlawed,
No, I was going to do that with SCP-087-C, but I let someone else have the name.
Omniary wrote: I sorta thought it could work, since it's a bit different, but eh.
That's probably what ran though Regalis' mind when he made 087-B. I mean, Regalis did something that is now frowned upon. Why?
DjSaturn wrote: image effects won't let you see yourself in a mirror, but sure it's good for an approximation of an environment.
Yes, as the "character" is a capsule collide. You could make a player model, with the camera just infront of it attached to the player.

DjSaturn wrote: I don't care if people want to pirate the damn thing really, but the tutorials I make wont be specific to them because we would get a smaller audience.
Lol, okay. But, you could do a SCP per video, like show 1 strategy that would help in making an SCP game of a specific SCP.
DjSaturn wrote: Video coming out soon (1-2 days)
Y U NO RELEASE NAO?
DjSaturn wrote: It will be about the basics of game design and what you are going to need to download.
BUT I HAZ ALREADY BACIS NOWLIDGE!
DjSaturn wrote: ( this is a video you can skip if you already know and have everything I will mention later on. This wil be listed in a new thread.)
ಠ_ಠ
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Re: Want to learn to make SCP games?

#42
No, it wont work.

If you think you know how to work unity well enough then stop posting in this thread, this place isn't for you, it's for newbies.

If you want to argue about how you think you can create a mirror effect, PM me your argument.


and i will ignore it...

Re: Want to learn to make SCP games?

#44
DjSaturn wrote:@ juice

We would pretty much do that lol.


It would be a mirror that isn't reflective, that's the best we could do... For beginners
someone does'nt know camera tricks... you could write a script that tracks the mirror and have a camera on the mirror, and make that camera show on the track making a semi perfect reflection :3 but much more work.
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Re: Want to learn to make SCP games?

#45
SaitoFOX wrote: someone does'nt know camera tricks... you could write a script that tracks the mirror and have a camera on the mirror, and make that camera show on the track making a semi perfect reflection :3 but much more work.
Yet another good idea. Too bad I can't argue against the all-mighty DjSaturn. Because he knows Unity. And because Unity is uber complicated.
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Re: Want to learn to make SCP games?

#46
If i'm not mistaken you are talking about:
unity wrote:Render Textures are special types of Textures that are created and updated at runtime. To use them, you first create a new Render Texture and designate one of your Cameras to render into it. Then you can use the Render Texture in a Material just like a regular Texture. The Water prefabs in Unity Standard Assets are an example of real-world use of Render Textures for making real-time reflections and refractions.
?

Re: Want to learn to make SCP games?

#47
DjSaturn wrote:If i'm not mistaken you are talking about:
unity wrote:Render Textures are special types of Textures that are created and updated at runtime. To use them, you first create a new Render Texture and designate one of your Cameras to render into it. Then you can use the Render Texture in a Material just like a regular Texture. The Water prefabs in Unity Standard Assets are an example of real-world use of Render Textures for making real-time reflections and refractions.
?
no, thats unity Pro.

what im talking about is much different and strains a secondary camera to a sertin part of a screen.
and forcing the camera to stay at the position and scale of the object its pretending to be.
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Re: Want to learn to make SCP games?

#49
DjSaturn wrote:and how will this second camera be displayed?

You should link a video or something of what your talking about.
Second camera would be in the mirror, and it would display whatevers infront of it, it should be displayed on the track, being forced by code to follow the position of the mirror. of X and Y and Scale as Z
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