Re: What do you like/don't like about CB? (Srs thrd bra)

#12
What I like:
-Finding 173 and shitting bricks, but still having a moment to gather your thoughs
-Game is canon as hell
-The MTF shooting mechanics, as in when you get shot, YOU FEEL like you are getting shot, and the after math of it
-The fact that you can go for a while without finding any SCP, and still crap your pants on anticipation
-DIfferent kinds of endings
-Constant updates with new materials

What I don't like:
-MTF are impossible to escape due to narrow corridors
-Stealth isn't working so much due to room designs
-Getting lost because the entier facility looks exactly the same
-Getting air asassinated by 173
-Noise volume is higher than voice volume
-Resident Bacon Fanatic-

Re: What do you like/don't like about CB? (Srs thrd bra)

#14
One thing that many others have brought up is the weird design of the site. I do enjoy the random generation but from a practical standpoint why would their be a service tunnel connecting an office and a containment chamber?

I would like to see their be certain kind of "zones". Where an Office Zone would contain office like rooms such as conference rooms, breaks areas and the such. Or a Security Zone or Containment Zone. Basically this would create a more realistic depiction of the site, instead of the current weird layout.
SCP:CB Administrator. 99% of my statements are my own and do not represent the official developers viewpoint.

Re: What do you like/don't like about CB? (Srs thrd bra)

#15
Steelpoint wrote:One thing that many others have brought up is the weird design of the site. I do enjoy the random generation but from a practical standpoint why would their be a service tunnel connecting an office and a containment chamber?

I would like to see their be certain kind of "zones". Where an Office Zone would contain office like rooms such as conference rooms, breaks areas and the such. Or a Security Zone or Containment Zone. Basically this would create a more realistic depiction of the site, instead of the current weird layout.

This. Better than my idea of maps or floors, Zones sounds WAY realistic for a Foundation such as this.
When going into the unknown, always know what you know abouts what's not known about the unknown known.

RADICAL LORD

Re: What do you like/don't like about CB? (Srs thrd bra)

#16
To expand the zone idea a bit more.

Let's say that at the start of the game the player is in the "Prison Zone". This zone would contain rooms that would be associated with a holding area of Class-D's such as cell's, lunch rooms, security offices and armories. In this Prison Zone you would find corpses of both Class-D's and guards, possible also medical personal (Prison Infirmary) and specialist guards (Riot for example). Also the zone, since it is adjutant to 173's containment cell, would have (For example) a higher chance of it appearing in this zone in comparison to 106.

(Basically a zone would function similarly to what is currently implemented but it would restrict what rooms spawn to a certain criteria)

In actuality the Prison Zone would be a unique one since it would be a combination of a Randomly Generated zone and Hand Crafted, the hand crafted bit being where the player is escorted from their cell to 173's containment chamber. So if the player is somehow able to return to the Prison Zone they would be able to access it in its entirety, as well as revisit areas they were in at the start. Most other Zones would be almost entirely randomly generated in their layout. (Except for plot specific zones).

Of course the disadvantage of this system is that it eliminates certain random elements of the game, since an experienced player would know what to expect in a certain zone, but I feel that this system would make the game more realistic. Also this system can allow for changes to the zones so that more random elements can be added if need be.
SCP:CB Administrator. 99% of my statements are my own and do not represent the official developers viewpoint.

Re: What do you like/don't like about CB? (Srs thrd bra)

#18
lololord wrote:
Jellycog wrote:One Thing: Bullets. Are the MTF's using paintballs? 1 direct bullet to the chest would knock you clean off your feet, and any limb shot would cripple that area, never mind going into shock.
Were you talking about bullets or paintballs when you said "1 direct bullet would knock you"?

R.I.P - John Jackson ~ Death by Paintball's
What he means is being shot would most certainly make you fall or at least stumble depending on where hit
When going into the unknown, always know what you know abouts what's not known about the unknown known.

RADICAL LORD

Re: What do you like/don't like about CB? (Srs thrd bra)

#19
Jellycog wrote:
lololord wrote:
Jellycog wrote:One Thing: Bullets. Are the MTF's using paintballs? 1 direct bullet to the chest would knock you clean off your feet, and any limb shot would cripple that area, never mind going into shock.
Were you talking about bullets or paintballs when you said "1 direct bullet would knock you"?

R.I.P - John Jackson ~ Death by Paintball's
Crippled balls?
Yeah, Poor guy.