Re: What do you like/don't like about CB? (Srs thrd bra)

#26
I hate to sound redundant but the MTFs AI needs a bit more work. Also the design fo the facility needs more work. The rooms tend to all blend together with only a few variations. Another thing I would also like to see is more implementation of high tech tools that help to keep the facility safe and running. I always got the impression from the Foundation site that The SCP Foundation spares no expense for that and I just don't connect those dots when I look at the game. There is a huge disconnect there for me. The texture of 106 could use a little more work to make him seem a little closer to his reference picture. I love the model, I'm just not in love with the texture.
Last edited by Stormy on Tue Jan 29, 2013 4:39 am, edited 1 time in total.

Re: What do you like/don't like about CB? (Srs thrd bra)

#28
Virtus Tenebrae wrote:There should be a way to re-activate the Tesla Gates disabled by the MTF. Either that, or disable their commander's control over them.
Perhaps you can find control in their booth overlooking the facility and kill them all, by snapping their necks or something. Then you can turn off all communications through them and NTF, along with disabling all cameras and reenabling the tesla gates, trapping the NTF.
It slep time bunner.

Re: What do you like/don't like about CB? (Srs thrd bra)

#29
Destructoid wrote:...106 spawns way too early for the player to absorb the atmosphere, it's a floating island with no scenery too... ...The glass on the top should break when the choppers start firing and 106 should spawn somewhere else...
Idea that would solve both of those: Have 106 come through the same elevator you did like 15 secs after, have him just corrode the doors. Also, he can float, so he doesn't need to use the lift.
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