Re: SLENDER THE ARRIVAL = CREEPY ASS GAME.

#11
The story to me was kinda meh. Atleast there was a story. It had absolutely BEAUTIFUL graphics, and the sound design was really nice too. The length of the game is what pisses me off the most. I spent 10$ on an hour long game. I should have bought the beta. It was still a pretty solid game, but the ending...

Overall I give it 4.6 out of 6 papayas.
Heheh, you said a bad word.

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Re: SLENDER THE ARRIVAL = CREEPY ASS GAME.

#12
MrJPenguin1 wrote:The story to me was kinda meh. Atleast there was a story. It had absolutely BEAUTIFUL graphics, and the sound design was really nice too. The length of the game is what pisses me off the most. I spent 10$ on an hour long game. I should have bought the beta. It was still a pretty solid game, but the ending...

Overall I give it 4.6 out of 6 papayas.
You could be glad that he settled for selling the game for only $10 instead of $60. There are games that are only last about 3-5 hours at that price, but still it probably wouldn't have killed the makers of the game to make it last longer. (That statement also applies for $60 games that only last about 3-5 hours.)

Re: SLENDER THE ARRIVAL = CREEPY ASS GAME.

#13
Awesomeguy147 wrote:
MrJPenguin1 wrote:The story to me was kinda meh. Atleast there was a story. It had absolutely BEAUTIFUL graphics, and the sound design was really nice too. The length of the game is what pisses me off the most. I spent 10$ on an hour long game. I should have bought the beta. It was still a pretty solid game, but the ending...

Overall I give it 4.6 out of 6 papayas.
You could be glad that he settled for selling the game for only $10 instead of $60. There are games that are only last about 3-5 hours at that price, but still it probably wouldn't have killed the makers of the game to make it last longer. (That statement also applies for $60 games that only last about 3-5 hours.)
Nobody would buy it if they charged $60. Still, the amount of hype and amount of time it took to get the game would have people think that the game would be much longer. Another problem I had is that the proxy didn't have enough screen time. I was hoping for some longer levels too with some save stations like Slender Haunt. That's , again, my biggest problem with the game. The levels were very well done but they just feel to short, especially the flashback. Also, the sorta feels like it's not as open worlded, believe it or not, as the original game. My rating stays the same.
4.6 papayas out of 6.
Heheh, you said a bad word.

All of you guys really are special. Did you guys know that? Yes you guys are! Each in your own special way.

Re: SLENDER THE ARRIVAL = CREEPY ASS GAME.

#14
I just wished overall they would of put more into it, even more effort, this doesn't exactly seem like a good game, it seems like a lazy throw together at the last minute, it makes you think that the wait could of been a lot shorter, hell this just feels like another rip off even as cheap as it is there are so many complications with this game, not even enough replay value to it, most indie games have a good amount of replay value, take containment Breach for example, you can do things differently to get different endings.
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